Gozintograph: Unterschied zwischen den Versionen
Keine Bearbeitungszusammenfassung Markierung: Manuelle Zurücksetzung |
Keine Bearbeitungszusammenfassung |
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== Zusammenhang zu Matrizen == | == Zusammenhang zu Matrizen == | ||
Die Informationen eines Gozintographen lassen sich in einer sogenannten '''Gozintomatrix''' darstellen. | Die Informationen eines Gozintographen lassen sich in einer sogenannten '''Gozintomatrix''' darstellen. | ||
Dies ist eine Matrix | Dies ist eine Matrix | ||
| Zeile 46: | Zeile 46: | ||
Die Pfeile zeigen, welche Einzelteile in welches Bauteil eingehen. Die Zahlen an den Pfeilen geben die benötigte Stückzahl an. | Die Pfeile zeigen, welche Einzelteile in welches Bauteil eingehen. Die Zahlen an den Pfeilen geben die benötigte Stückzahl an. | ||
<html> | <html> | ||
<style> | <style> | ||
| Zeile 53: | Zeile 52: | ||
height:50vw; | height:50vw; | ||
max-width:1100px; | max-width:1100px; | ||
max-height: | max-height:450px; | ||
border:0; | border:0; | ||
margin:0; | margin:0; | ||
| Zeile 87: | Zeile 86: | ||
} | } | ||
.edge-arrow { fill:#000; } | .edge-arrow { | ||
fill:#000; | |||
} | |||
.count-circle { | .count-circle { | ||
| Zeile 97: | Zeile 98: | ||
<div class="gozinto-wrap"> | <div class="gozinto-wrap"> | ||
<svg id="gozinto_svg_2" viewBox="0 0 1200 450" preserveAspectRatio="xMinYMin meet"> | <svg id="gozinto_svg_2" | ||
viewBox="0 0 1200 450" | |||
preserveAspectRatio="xMinYMin meet"> | |||
</svg> | </svg> | ||
</div> | </div> | ||
| Zeile 103: | Zeile 106: | ||
<script> | <script> | ||
(function(){ | (function(){ | ||
const svg=document.getElementById("gozinto_svg_2"); | |||
const scale=100; | |||
const yOffset=0; | |||
const xOffsetGlobal=120; | |||
function svgEl(name,attrs){ | |||
const el=document.createElementNS("http://www.w3.org/2000/svg",name); | |||
for(const k in (attrs||{})) el.setAttribute(k,attrs[k]); | |||
return el; | |||
} | |||
function getSVGcoords(evt){ | |||
const pt=svg.createSVGPoint(); | |||
pt.x=evt.clientX; | |||
pt.y=evt.clientY; | |||
return pt.matrixTransform(svg.getScreenCTM().inverse()); | |||
} | |||
function createNode(id,cx,cy,w,h,label){ | |||
cx+=xOffsetGlobal/scale; | |||
const g=svgEl("g",{"data-id":id}); | |||
const rect=svgEl("rect",{ | |||
class:"node-rect", | |||
} | x:(cx-w/2)*scale, | ||
y:(cy-h/2)*scale+yOffset, | |||
width:w*scale, | |||
height:h*scale, | |||
rx:6, | |||
ry:6 | |||
}); | |||
const text=svgEl("text",{ | |||
class:"node-text", | |||
x:cx*scale, | |||
y:cy*scale+yOffset, | |||
"text-anchor":"middle", | |||
} | "dominant-baseline":"middle" | ||
}); | |||
text.textContent=label; | |||
g.appendChild(rect); | |||
g.appendChild(text); | |||
svg.appendChild(g); | |||
const node={id,cx,cy,w,h,rect,text,g}; | |||
let dragging=false,start={}; | |||
rect.addEventListener("pointerdown",e=>{ | |||
rect.setPointerCapture(e.pointerId); | |||
dragging=true; | |||
const p=getSVGcoords(e); | |||
start={ | |||
px:p.x, | |||
py:p.y, | |||
cx:node.cx, | |||
cy:node.cy | |||
}; | |||
}); | |||
rect.addEventListener("pointermove",e=>{ | |||
if(!dragging) return; | |||
const p=getSVGcoords(e); | |||
node.cx=start.cx+(p.x-start.px)/scale; | |||
node.cy=start.cy+(p.y-start.py)/scale; | |||
updateNode(node); | |||
updateAllEdges(); | |||
}); | |||
rect.addEventListener("pointerup",e=>{ | |||
} | dragging=false; | ||
rect.releasePointerCapture(e.pointerId); | |||
}); | |||
return node; | |||
} | |||
function updateNode(n){ | |||
n.rect.setAttribute("x",(n.cx-n.w/2)*scale); | |||
n.rect.setAttribute("y",(n.cy-n.h/2)*scale+yOffset); | |||
n.text.setAttribute("x",n.cx*scale); | |||
n.text.setAttribute("y",n.cy*scale+yOffset); | |||
} | |||
function intersectRectBorder(node,tx,ty){ | |||
const cx=node.cx; | |||
const cy=node.cy; | |||
const w2=node.w/2; | |||
const h2=node.h/2; | |||
const dx=tx-cx; | |||
const dy=ty-cy; | |||
let pts=[]; | |||
if(Math.abs(dx)>1e-9){ | |||
let t1=(-w2)/dx; | |||
let y1=cy+t1*dy; | |||
if(t1>0 && y1>=cy-h2 && y1<=cy+h2) | |||
pts.push({x:cx-w2,y:y1,t:t1}); | |||
let t2=(w2)/dx; | |||
let y2=cy+t2*dy; | |||
if(t2>0 && y2>=cy-h2 && y2<=cy+h2) | |||
pts.push({x:cx+w2,y:y2,t:t2}); | |||
} | } | ||
if(Math.abs(dy)>1e-9){ | |||
let t3=(-h2)/dy; | |||
let x3=cx+t3*dx; | |||
if( | if(t3>0 && x3>=cx-w2 && x3<=cx+w2) | ||
pts.push({x:x3,y:cy-h2,t:t3}); | |||
let t4=(h2)/dy; | |||
let x4=cx+t4*dx; | |||
y:cy+ | |||
if(t4>0 && x4>=cx-w2 && x4<=cx+w2) | |||
pts.push({x:x4,y:cy+h2,t:t4}); | |||
} | } | ||
function makeArrowHead(x,y,ux,uy,size){ | pts.sort((a,b)=>a.t-b.t); | ||
return pts[0]||{x:cx,y:cy}; | |||
} | |||
function pointOnCircle(cx,cy,R,tx,ty){ | |||
const dx=tx-cx; | |||
const dy=ty-cy; | |||
const d=Math.sqrt(dx*dx+dy*dy); | |||
if(d<1e-9) return {x:cx,y:cy}; | |||
return { | |||
x:cx+R*dx/d, | |||
y:cy+R*dy/d | |||
}; | |||
} | |||
function makeArrowHead(x,y,ux,uy,size){ | |||
let px=-uy; | |||
let py=ux; | |||
return `M ${x} ${y} | |||
L ${x-ux*size+px*size*0.5} ${y-uy*size+py*size*0.5} | |||
L ${x-ux*size-px*size*0.5} ${y-uy*size-py*size*0.5} Z`; | |||
} | |||
const edges=[]; | |||
function makeConnection(fromNode,toNode,amount,yMid,xOffset){ | |||
const g=svgEl("g",{}); | |||
const lineA=svgEl("path",{class:"edge-line"}); | |||
const lineB=svgEl("path",{class:"edge-line"}); | |||
const circle=svgEl("circle",{class:"count-circle"}); | |||
const text=svgEl("text",{class:"count-text"}); | |||
const arrow=svgEl("path",{class:"edge-arrow"}); | |||
text.textContent=amount; | |||
g.appendChild(lineA); | |||
g.appendChild(lineB); | |||
g.appendChild(circle); | |||
g.appendChild(text); | |||
g.appendChild(arrow); | |||
svg.appendChild(g); | |||
let e={ | |||
fromNode, | |||
toNode, | |||
amount, | |||
yMid, | |||
xOffset, | |||
circle, | |||
text, | |||
lineA, | |||
lineB, | |||
arrow | |||
}; | |||
edges.push(e); | |||
updateEdge(e); | |||
} | |||
function updateEdge(e){ | |||
const cx=(e.fromNode.cx+e.toNode.cx)/2+(e.xOffset||0); | |||
const cy=e.yMid; | |||
const R=0.14; | |||
const pF=intersectRectBorder(e.fromNode,cx,cy); | |||
const pT=intersectRectBorder(e.toNode,cx,cy); | |||
const pCircleIn=pointOnCircle(cx,cy,R,pF.x,pF.y); | |||
const pCircleOut=pointOnCircle(cx,cy,R,pT.x,pT.y); | |||
const px=p=>[p.x*scale,p.y*scale+yOffset]; | |||
const F=px(pF); | |||
const Ci=px(pCircleIn); | |||
const Co=px(pCircleOut); | |||
const T=px(pT); | |||
e.lineA.setAttribute("d",`M ${F[0]} ${F[1]} L ${Ci[0]} ${Ci[1]}`); | |||
e.lineB.setAttribute("d",`M ${Co[0]} ${Co[1]} L ${T[0]} ${T[1]}`); | |||
e.circle.setAttribute("cx",cx*scale); | |||
e.circle.setAttribute("cy",cy*scale+yOffset); | |||
e.circle.setAttribute("r",R*scale); | |||
e.text.setAttribute("x",cx*scale-5); | |||
e.text.setAttribute("y",cy*scale+yOffset+5); | |||
let ux=T[0]-Co[0]; | |||
let uy=T[1]-Co[1]; | |||
let L=Math.sqrt(ux*ux+uy*uy); | |||
if(L<1e-6) L=1; | |||
ux/=L; | |||
uy/=L; | |||
e.arrow.setAttribute("d",makeArrowHead(T[0],T[1],ux,uy,10)); | |||
} | |||
function updateAllEdges(){ | |||
edges.forEach(updateEdge); | |||
} | |||
const nodes={}; | |||
nodes.E1=createNode("E1",0,0.5,1.0,0.5,"E1"); | |||
nodes.E2=createNode("E2",2.5,0.5,1.0,0.5,"E2"); | |||
nodes.E3=createNode("E3",5.0,0.5,1.0,0.5,"E3"); | |||
nodes.E4=createNode("E4",7.5,0.5,1.0,0.5,"E4"); | |||
nodes.B1=createNode("B1",0.75,4.5,1.0,0.5,"B1"); | |||
nodes.B2=createNode("B2",2.5,4.5,1.0,0.5,"B2"); | |||
nodes.B3=createNode("B3",5.0,4.5,1.0,0.5,"B3"); | |||
nodes.B4=createNode("B4",7.5,4.5,1.0,0.5,"B4"); | |||
nodes.B5=createNode("B5",10,4.5,1.0,0.5,"B5"); | |||
makeConnection(nodes.E1,nodes.B1,"2",2.2,-0.2); | |||
makeConnection(nodes.E2,nodes.B1,"1",2.2,0.2); | |||
makeConnection(nodes.E1,nodes.B2,"2",2.2,-0.2); | |||
makeConnection(nodes.E2,nodes.B2,"1",2.2,0.2); | |||
makeConnection(nodes.E1,nodes.B3,"1",2.2,-0.25); | |||
makeConnection(nodes.E2,nodes.B3,"1",2.2,0.0); | |||
makeConnection(nodes.E3,nodes.B3,"1",2.2,0.25); | |||
makeConnection(nodes.E1,nodes.B4,"2",2.2,-0.3); | |||
makeConnection(nodes.E3,nodes.B4,"1",2.2,0.0); | |||
makeConnection(nodes.E4,nodes.B4,"1",2.2,0.3); | |||
makeConnection(nodes.E1,nodes.B5,"1",2.2,-0.2); | |||
makeConnection(nodes.E4,nodes.B5,"2",2.2,0.2); | |||
updateAllEdges(); | |||
})(); | })(); | ||
| Zeile 391: | Zeile 416: | ||
:<math> | :<math> | ||
A = | A= | ||
\begin{pmatrix} | \begin{pmatrix} | ||
2 & 2 & 1 & 2 & 1 \\ | 2 & 2 & 1 & 2 & 1 \\ | ||
| Zeile 402: | Zeile 427: | ||
gegeben. | gegeben. | ||
=== Produktion von Spielwaren aus Rohstoffen über Zwischenprodukte === | |||
Ein Spielwarenhersteller produziert aus drei Rohstoffen <math>R_1,R_2,R_3</math> zunächst die beiden Zwischenprodukte <math>Z_1,Z_2</math>, aus denen anschließend die drei Endprodukte <math>E_1,E_2,E_3</math> gefertigt werden. | |||
Die Pfeile im Gozintographen geben an, wie viele Mengeneinheiten eines Materials zur Produktion einer Mengeneinheit des entstehenden Produkts benötigt werden. | |||
<html> | |||
<style> | |||
.gozinto-wrap2 { | |||
width:95vw; | |||
height:70vw; | |||
max-width:1200px; | |||
max-height:800px; | |||
border:0; | |||
margin:0; | |||
padding:0; | |||
} | |||
.gozinto-wrap2 svg { | |||
width:100%; | |||
height:100%; | |||
touch-action:none; | |||
user-select:none; | |||
background:white; | |||
} | |||
</style> | |||
<div class="gozinto-wrap2"> | |||
<svg id="gozinto_svg" | |||
viewBox="0 0 1180 700" | |||
preserveAspectRatio="xMinYMin meet"> | |||
</svg> | |||
</div> | |||
<script> | |||
(function(){ | |||
const svg=document.getElementById("gozinto_svg"); | |||
const scale=100; | |||
const yOffset=0; | |||
const xOffsetGlobal=120; | |||
function svgEl(name,attrs){ | |||
const el=document.createElementNS("http://www.w3.org/2000/svg",name); | |||
for(const k in (attrs||{})) el.setAttribute(k,attrs[k]); | |||
return el; | |||
} | |||
function createNode(id,cx,cy,w,h,label){ | |||
cx+=xOffsetGlobal/scale; | |||
const g=svgEl("g",{}); | |||
const rect=svgEl("rect",{ | |||
class:"node-rect", | |||
x:(cx-w/2)*scale, | |||
y:(cy-h/2)*scale, | |||
width:w*scale, | |||
height:h*scale, | |||
rx:6, | |||
ry:6 | |||
}); | |||
const text=svgEl("text",{ | |||
class:"node-text", | |||
x:cx*scale, | |||
y:cy*scale, | |||
"text-anchor":"middle", | |||
"dominant-baseline":"middle" | |||
}); | |||
text.textContent=label; | |||
g.appendChild(rect); | |||
g.appendChild(text); | |||
svg.appendChild(g); | |||
return {cx,cy,w,h}; | |||
} | |||
function drawArrow(x1,y1,x2,y2,label){ | |||
const line=svgEl("line",{ | |||
x1,y1,x2,y2, | |||
stroke:"black", | |||
"stroke-width":"2" | |||
}); | |||
svg.appendChild(line); | |||
const text=svgEl("text",{ | |||
x:(x1+x2)/2, | |||
y:(y1+y2)/2-10, | |||
class:"count-text", | |||
"text-anchor":"middle" | |||
}); | |||
text.textContent=label; | |||
svg.appendChild(text); | |||
} | |||
const R1=createNode("R1",0,1,1,0.5,"R1"); | |||
const R2=createNode("R2",2.5,1,1,0.5,"R2"); | |||
const R3=createNode("R3",5,1,1,0.5,"R3"); | |||
const Z1=createNode("Z1",1.2,3.5,1,0.5,"Z1"); | |||
const Z2=createNode("Z2",3.8,3.5,1,0.5,"Z2"); | |||
const E1=createNode("E1",0.5,6,1,0.5,"E1"); | |||
const E2=createNode("E2",2.8,6,1,0.5,"E2"); | |||
const E3=createNode("E3",5.1,6,1,0.5,"E3"); | |||
drawArrow(170,120,240,320,"3"); | |||
drawArrow(420,120,240,320,"4"); | |||
drawArrow(170,120,500,320,"1"); | |||
drawArrow(420,120,500,320,"2"); | |||
drawArrow(670,120,500,320,"3"); | |||
drawArrow(240,370,170,570,"2"); | |||
drawArrow(240,370,420,570,"1"); | |||
drawArrow(500,370,170,570,"1"); | |||
drawArrow(500,370,420,570,"3"); | |||
drawArrow(500,370,670,570,"2"); | |||
})(); | |||
</script> | |||
</html> | |||
=== | Die vollständigen Mengen seien wie folgt definiert: | ||
{| class="wikitable" | |||
! !! Z1 !! Z2 | |||
|- | |||
| '''R1''' || 3 || 1 | |||
|- | |||
| '''R2''' || 4 || 2 | |||
|- | |||
| '''R3''' || 0 || 3 | |||
|} | |||
{| class="wikitable" | |||
! !! E1 !! E2 !! E3 | |||
|- | |||
| '''Z1''' || 2 || 1 || 0 | |||
|- | |||
| '''Z2''' || 1 || 3 || 2 | |||
|} | |||
Aus diesen Tabellen ergibt sich die '''Gozintomatrix Rohstoffe → Endprodukte''' durch Matrixmultiplikation: | |||
:<math> | |||
RZ= | |||
\begin{pmatrix} | |||
3 & 1 \\ | |||
4 & 2 \\ | |||
0 & 3 | |||
\end{pmatrix} | |||
</math> | |||
:<math> | |||
ZE= | |||
\begin{pmatrix} | |||
2 & 1 & 0 \\ | |||
1 & 3 & 2 | |||
\end{pmatrix} | |||
</math> | |||
:<math> | |||
RE=RZ \cdot ZE | |||
= | |||
\begin{pmatrix} | |||
3 & 1 \\ | |||
4 & 2 \\ | |||
0 & 3 | |||
\end{pmatrix} | |||
\cdot | |||
\begin{pmatrix} | |||
2 & 1 & 0 \\ | |||
1 & 3 & 2 | |||
\end{pmatrix} | |||
</math> | |||
Berechnung: | |||
:<math> | |||
RE= | |||
\begin{pmatrix} | |||
7 & 6 & 2 \\ | |||
10 & 10 & 4 \\ | |||
3 & 9 & 6 | |||
\end{pmatrix} | |||
</math> | |||
Die Matrix zeigt, wie viele Mengeneinheiten der Rohstoffe <math>R_1,R_2,R_3</math> jeweils zur Herstellung einer Einheit der Endprodukte <math>E_1,E_2,E_3</math> notwendig sind. | |||
[[Kategorie:Lineare_Algebra]] | [[Kategorie:Lineare_Algebra]] | ||
[[Kategorie:AHR_WuV_Mathe_GK]] | [[Kategorie:AHR_WuV_Mathe_GK]] | ||